What's New in Ozobot Editor?
Version 4.2.0:
- Fixed the "Say color" and User I/O blocks to work more reliably.
- The Reference Guide has been updated.
- Improved layout and usability on tablets, especially the bottom panel.
- Various UI improvements and minor bug fixes for a smoother experience.
- The "text append" block is now in the "Variables" category for easier access.
Version 4.1.2:
- Type casting blocks
- New blocks allow explicit conversion of values between types.
- UI dialog block enhancements
- Now supports intersection types for greater flexibility.
- Python code output is displayed in the bottom panel.
- Blockly upgraded to v12
- The Run button is automatically disabled when ORA reports an error to prevent execution issues.
- Issues affecting MIDI blocks have been resolved.
- Outdated Ozopy documentation removed
Version 4.1.1:
- Bugfix: say negative numbers
- Input/Output terminal
- Improvements and bugfixes
Version 4.1:
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Editor delivers a new firmware update for your Ozobot Evo.
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Improvements and bugfixes.
Version 4.0:
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Ozobot Editor now supports the new Ozobot Ari robot!
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The connection panel was redesigned to allow for connecting multiple Evo and Ari robots. The new 'Device' category contains a 'With Device' block that helps you specify which robot should execute which code. (No worries, your programs will work even without the block - we'll just send your commands to the first robot that knows them.)
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The 'Run' button is now accesible all the time, even with the right panel closed.
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More manual control over your ORA: set end tool state, set user frame, move to your predefined points, or define your own tool parameters. Advanced users can set ORA's GPIO (General Purpose Input/Output port) outputs.
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More blocks for Evo were added, including Sensors, Sounds, Light Effects and Special moves. Also there's two new categories in modes 4 a 5: Devices and Exceptions.
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You can import your old programs from the legacy OzoBlockly Editor. Just choose your .ozocode files in the Open dialog (Share panel > Open). Or you can open your program in the legacy editor and press the 'Open in Ozobot Editor' in the right panel.
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We added a reference guide for OzoBlockly blocks. Access it straight in the right panel, or by right-clicking on a block and selecting 'Help'.
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Many more bugfixes and small improvements.